I've decided that maybe it isn't the best thing to publish a journal of what I do every day... so I've removed everything except for links to some interesting things I did. Someday, I'll turn this into something deticated for that, but I probably won't put anything more on this in the future. (Maybe I'll stick this somewhere else on the site...)
7/23
- Tried making a custom Spinda Pokémon card (here it is, but I warn you: I'm really bad at art, especially with a mouse. I really want to get better, so I might start practicing drawing things more often).
7/17
- Got a Nintendo Switch 2 (played a lot of Mario Kart World with my family).
6/29
- Made a Pokémon of the Day website that displays the, well, the Pokémon of the day. I based it off of the date in mmdd format and the Pokémon's Pokédex number. Right now, not every day has a Pokémon because that would need at least 1231 Pokémon to work. (I did not work on my Pokémon X playthrough video at all... I really have to get back on that.)
6/23
- Dug up some clay, processed it, and made a tablet (I tried writing a syllabic form of Eevee along with 17 on it with cuneiforms. I hope it's right).
6/17
- Played a lot more Satisfactory with friends (we built elevators up to the top of the world and started messing around. Oh yeah, we stuck the space elevator up there too. An image doesn't do it justice, but here's a screenshot of one small area. You just had to be there). (I've really got to get back to editing; I'm a few days behind.)
6/14
- Spent all day making a coaster for my dad for father's day (shhh, don't tell him yet! This was my first time ever doing metal inlays, and while I can definitely improve--like giving myself more time, using a hardwood, and using a knife to score around the inlay cuts instead of a pencil--I learned a lot and am proud of it. I prefer to do as much as I can by hand because it really lets me get into my project more, and it feels much more satisfying in the end, although I did use a disc sander for the sides and a drill press for the circular inlay cuts). (Here's a photo of it.)
5/29
- Found a cool rock (I'm not entirely sure what it is, but it may be a coral fossil). (I've added the rock to the site home page/index to be with other cool rocks.)
5/28
- Built a nice car out of Legos (I spent way too much time on this, so I feel like I have to put it here).
5/17
- Finished transcribing The End from Pokémon RSE (I've uploaded it here, and I think I did a pretty good job for trying to finish it quickly).
4/15
- Playtested Tankerbox's 'Gasteroid' game (very fun, you should check it out once he puts it out on Steam or something). (Check out his reveal video on it!)
- Updated MC-256913 for 1.21.5 (I have not been keeping up with this one...).
4/10
- Created a 2 (3 if you include the floor) block tall instant redstone crossing intersection thing using a chunky instant buffer I designed (here's a screenshot if you want it, but don't steal the credit!)
3/31
- Created the best Trainer PR Video ever in Pokémon X (prepare yourself).
3/28
- Finished my shiny Spinda hunt in Pokémon Omega Ruby (her spots are in such nice places too).
3/23
- Built more stuff in Minecraft with my family (it's coming along incredibly).
3/22
- Built asian-style builds in Minecraft with my family. (Here's a screenshot of part of it so far, and I think it's looking great!)
3/17
- Played more hardcore, died :( (I probably won't make a video, then. Here's my death clip, and I'll say that there was very little I cound have done to avoid it. So sad).
3/14
- Created a desmos thing that represents a polar function based on the same function in a linear plane (I really know how to properly describe it, so here's an example: y = x -> r = θ). (I showed this off by passing the Cartesian function through a radial plane and marking where they intersect. Here is a link to it.)
- Revisited Gaea (2.0) and started actually learning how to use it well (that doesn't mean I'm good at it yet, but I can still try!).
3/13
- Updated my Bitmap Vanilla Shader to the most recent version of Minecraft (1.21.5-pre2) because snapshots 25w07a and 25w10a modified some shader stuff. (I'll only be uploading pre-release versions on the GitHub page for now.)
3/7
- Finished up the last few things before the first prototype release for Urbanhood! (Here is the itch.io page.)
2/28
- Created custom 3d images for the Nintendo 3DS using blender (this is my favorite one. I might actually start linking stuff I make here, but we'll see; I have to be wary about adding too much stuff, and I don't always feel like I have a lot of time).